When “Demon’s Souls” celebrated its 15th anniversary on February 5th, it marked a significant milestone for what has become a hugely influential series in gaming. From Software, the developers behind the game, have since built upon that initial foundation, releasing titles that have defined a genre: “Dark Souls,” “Bloodborne,” “Sekiro: Shadows Die Twice,” and the 2022 GOTY winner, “Elden Ring.”
The “Soulsborne” games, as they’re often collectively termed, are renowned for delivering memorable moments that stay with players long after the credits have rolled. Whether it’s the breathtaking vista of Anor Londo upon arrival in the original “Dark Souls,” or any number of epic boss battles across the series, these games have a penchant for creating experiences that are unforgettable.
But out of the many formidable and fearsome foes, there is one boss whose uniqueness stands apart – and it’s not one of the headline-grabbing names like Artorias, Kalameet, or Radahn. Instead, the spotlight falls on a less celebrated yet no less special antagonist: the final boss of Upper Latria’s last tower. Known as the Ancestral Monk in the PS5 “Demon’s Souls Remake” and the Old Monk in the original PS3 version, this enemy holds a unique twist that has endeared it to fans of the series.
What’s intriguing about the Ancestral Monk is that the boss itself isn’t the real challenge. It isn’t particularly impressive to look at, nor obviously menacing. The twist comes courtesy of series creator Hidetaka Miyazaki’s inventive game design – the true enemy you face is actually another player. This boss fight cleverly summons a random player to take control of the enemy, leading to a battle that is unpredictable and unique every single time.
Upon first encountering the Ancestral Monk, players who are unaware of this mechanic might find themselves caught in a maddening loop of frustration upon defeat. Each fight feels distinct, shaped by the personal combat style of the other player, whether they are aggressively offensive, defensively cautious, or constantly on the move. It’s both fascinating and infuriating in equal measure, and utterly different from any other boss encounter in the game.
However, this brilliant design does have its downsides. Without the multiplayer component, for those playing offline, the Ancestral Monk loses much of its charisma and intrigue, reducing what should be an epic showdown to something more mundane and excessively straightforward.
In remaking “Demon’s Souls” for the PS5, Bluepoint Games had a hefty task: to faithfully recreate the essence of a beloved classic while incorporating modern advancements in gaming technology. The result? A spectacular visual update complete with breathtaking new effects and details, all wrapped up in a seamless, fluid gaming experience that has brought fresh excitement to this foundational title. Exclusive to the PS5, the “Demon’s Souls Remake” demonstrates how a thoughtful remaster can preserve the soul of the original while embracing the potential of new hardware.
For those curious to see how the remake holds up, or indeed to discover the challenge that awaits in the last tower of Upper Latria, “Demon’s Souls Remake” invites players new and old to step into its enchanting and brutal world.
And there’s more – for an in-depth look at the game, you can dive into the analysis available [here](#). As the title that spawned an entirely new sub-genre and inspired countless other games, “Demon’s Souls” legacy continues to echo through the industry, 15 years and counting.