Stellar Blade Creator Explains Sexualization Choice

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One of the most interesting titles on PlayStation 5 in 2024 is Stellar Blade, the work of the South Korean studio Shift Up. The powerful mix of action and science fiction has attracted attention, although many eyebrows have been raised at the evident sexualization of Eve, the protagonist. After performing a body scan on the Korean model Shin Jae-eun, the design of the virtual version has not been without criticism.

Now, it has been the director of the game, Hyung-Tae Kim, who has offered his own view on the controversy in an interview with GamesRadar+. According to the person in charge, “in terms of design, we have paid special attention to the back of the character, because the player always looks to the back when it plays. It’s what they see the most, so we thought this was very important.”

On the other hand, Kim points out that there is an obvious difference between video games and other forms of entertainment when it comes to how the appearance of characters is analyzed. Furthermore, she assures that he likes to control a character that is much more beautiful than him. “I personally think that compared to movies, cartoons, manga, etc., people are especially strict with games. In games, there are all the opinions that people have [que no son] always positive about unrealistically beautiful characters. Honestly, when I play, I would like to see someone prettier than me. That is what I want. I don’t want to see something normal; I want to see something more ideal. I think that’s very important in a form of entertainment. At the end of the day, it’s entertainment aimed at adults.”

Kim points out that a design like Eve’s in Stellar Blade “has become something brave” and “someone who can show off their own charms and attractiveness without damaging the game’s narrative or setting.” Shift Up will launch its new adventure exclusively for PS5 on April 26.

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