Skull & Bones: controversial full-priced game


Skull & Bones has experienced numerous delays and its development has raised concerns among players. However, Ubisoft has finally unveiled its roadmap with various add-ons that will be introduced during the game’s first year. This has captured the attention of investors, who believe that a game focused on gaming as a service should not be sold at full price.

During the financial results call of the last quarter, Yves Guillemot revealed why Skull & Bones is not a free to play game, as suggested by the brand’s shareholders. He stated, “You will see that Skull & Bones is a complete game. It is a very big game, and we feel that people will really see how vast and complete it is. It is really a quadruple A complete, which will fulfill in the long term.”

Originally conceived as a classic game with an enjoyable campaign, Skull & Bones underwent changes in its development and is now focused mainly on the multiplayer mode, with the addition of playable features and novelties in the future.

The game is set to launch on February 16 on PC, PS5, and Xbox Series, with an ongoing open beta available for players to experience the pirate life firsthand. The open beta will run until February 11th.

In 3DGames, it is mentioned that there is no classic story mode in Skull & Bones for a good reason, as the team was inexperienced and it would have been impossible for them to make any difference. Additionally, the first big surprise of Skull & Bones was facing a Dark Souls-style boss, but it wasn’t the only one.

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